

(Which is why you should make Ike as strong as possible, however in Path of Radiance they made it so that you can just skip the entire fight probably so that you don't get stuck if your Ike is too weak.) In fact the black knight is so strong that thanks to his ability Eclipse he can one shot any unit in the series with it.(Not counting Anankos because each part acts as a separate unit.)Īnyway my choice for worst class for me to use is: Snipers/Bow users before fates.

Oh, also the Black Knight is a general in that series and he destroys any of your units not named Ike. Though there are some terrible units that are mounted anyway(Especially since surprisingly, some are much slower than even generals), but I'm just saying as a class. Though they're still not one of the better classes because mounted units in general got something that just made them stand out over pretty much any other class.(Being able to move after combating an enemy.) So the best class in those games are definitely Wyvern Riders, Jill(PoR) and Haar(RD) are some of the most powerful units in the series because of not only this, but having great stats/growths. Except Meg, Meg is the worst one in the entire series and that's saying a lot. Of course, this depends on which one you're using because they all have different strengths. Heck, they're decently fast too and from my experience have gotten 2x over other units.

The only thing you'll see, however, is a shield spinning in the air before a Killer Axe makes you black outĬlick to expand.Knights/Generals are actually decent in the telius games, they're very good at doing there job and can easily tank anything. And for good measure they can also carry Axes and make good use of them because unlike Warriors or Berserkers they can actually see. Heros are one of the few Jack-of-All-Trades RPG classes that actually manage to become Masters-of-All, unfortunately, that applies to the Red Units as well, which means they have a sturdy, strong, bulky and fast machine of destruction blocking your way to Jaffar before he suicides into Ursula. On the case of units I hate on the enemy side, two words: GBA Heros The closest I ever got to it was using Shigure in Fates. I sometimes even try to use the because the GBA Pegs are all cute girls and to get in my army you need to be cute but I dropped them all after either a stray arrow or having to stick Slim Lances to them that are as effective as me beating a wall with a spoon. I don't think I ever enjoyed using one of them, high Res is pointless when you can't counterattack Mages, they are all very frail and weak on the physical side, low Con makes their high Spd useless, prone to death by 360 no scopes and Wyverns just do the flying gimmick better. Dunno how they did in Tellius but I know Awakening ****ed them up even in their design and the two avaible Knights being the most forgettable characters in their respective generations.īut man, did they make a comeback in Fates, Wary Fighter is the skill that erases their one weakness and Benny can tank for days while Effie OHKOes everything.Īnyways, answering the question: Pegasus Knights But FE7 gave use Oswin and Wallace, and then FE8 gave use Gilliam and, despite many calling her useless, Amelia.

I mean, until FE6, they were pure garbage because Mov was super valuable due to the maps being big(especially in FE4) and lack of Spd aka the best stat in all of FE. Sometimes I feel the only one that actually like Knights/Generals.
